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Keith Planck
League of Extraordinary Equines Disciples of Vectron
524
|
Posted - 2013.08.30 07:05:00 -
[1] - Quote
I, for one, am looking forward to welcoming our new Marauder overlords |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
524
|
Posted - 2013.08.30 07:20:00 -
[2] - Quote
Rengas wrote:I'm sure dreads will have an exceedingly difficult time tracking stationary battleships which cannot receive reps.
Who's talking about PvP? |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
524
|
Posted - 2013.08.30 07:56:00 -
[3] - Quote
illirdor wrote:Keith Planck wrote:Rengas wrote:I'm sure dreads will have an exceedingly difficult time tracking stationary battleships which cannot receive reps. Who's talking about PvP? Then you cant really welcome them as overlords if its pve your talking about..
*It's going to create a stepping stone between C4s and C5s where capital ships aren't involved, allowing more PvP corps to sustain themselves in a C5 environment* |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
524
|
Posted - 2013.08.30 17:54:00 -
[4] - Quote
unimatrix0030 wrote:corbexx wrote:Lydia vanPersie wrote:If nothing else, these will be impressive for crashing holes mid-fights. Who needs to shove orcas through when you can enter as an apoc, and leave as an archon? thats if it will allow you to jump with the bastion mode on , not managed to find anything about if that will be possible so far. as setsune rin said i just cant see them being used for pvp much. there extra tank will mean nothing at all to dreads. the mass of them will limit numbers. For home defence maybe but then if you wantto bring them in as ranged snipers tornados are much cheaper or just use a dread instead. There tracking and range is nice i guess but with no damage bonus i just cant see them being used at all for how much they cost and the mass they use Chitsa or James, can you guys ask if it still can jump holes while in bastion mode? It would make them more used in w-space if they can in my opinion(collapsing hicks less needed). Maybe even have a negative bastion mode where it become much lighter so they can jump in light. Or add a jump drive script wich instead of making it jump, just make the battleship lighter(like a battlecruiser) so it has more agility and less mass. With the disadvantage of only being able to do that the cycle of the jump drive(and make it unable to diable before the end of the cycle).It should make BS as mobile as 100mn tengu's.
CCP is giving us this wonderful thing and all you want is MOAR MOAR MOAR
Collapsing holes is already easy, there's no need to ask for them to make it easier on top of them already making it easier. What is this Guild Wars 2? |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
525
|
Posted - 2013.08.30 18:19:00 -
[5] - Quote
Derath Ellecon wrote:Setsune Rin wrote:Chitsa Jason wrote:I just want to barge in as CSM and mention that these things are gonna be awesome for pew. how? they will die in a fire Dreads will will bash straight through the tank as if it were a paper towel. they're enormous so you cant field big fleets of them outside home they're going to be amazing at shooting sleepers though i see some PVP niches in home defense situations where no opposing dreads are involved, deploy them at a long range and bring the pain but anything else they're just sitting ducks Ah the WH elite again. There are more WH's below C5. Many of which people have been saying for years are far to safe. Largely because of the annoyance of trying to siege a POS without dreads. Maybe this will bring more pew to the lower class WH's Also could be fun to see the effect on high sec POS operations.
This is exactly what I'm thinking, mini-dreads as bad-ass siege ships to finally pop all those terri-bad poses :) |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
525
|
Posted - 2013.08.30 18:22:00 -
[6] - Quote
Thor66777 wrote:corbexx wrote:
i'm not wanting more i want to know if we can use it to collapse wh's or not cos that will have a huge effect in wh space probably more than anything else about them.
They probably won't. Would be the same as a dread in siege in terms of mobility.
Even if they COULD, it would only effect high class wormholes since most lower wormholes have a mass limit under 1 billion... |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
530
|
Posted - 2013.08.31 08:03:00 -
[7] - Quote
Jack Miton wrote:I highly recommend every one use bastion mode marauders for wh PVE so that I can get free ganks. er, I mean for making lots of isk!
what an original comment |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
531
|
Posted - 2013.09.01 03:04:00 -
[8] - Quote
Xequecal wrote:Jack Miton wrote:Roime wrote:How many Proteuses do you need to kill one Kronos in a Bastion cycle? one. While you could probably solo one of these Kronoses with a Proteus, you definitely can't do it in sixty seconds.
1v1?
If it's a buffer proteus vs a PvE fit kornos with 4000 tank, webs target painter, ect...
Even if it wasn't a cloakie proteus...
Regardless all you need to do is hold him till your 30 man legion fleet shows up... |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
534
|
Posted - 2013.09.01 16:47:00 -
[9] - Quote
Lloyd Roses wrote:Aren't those half dreadproof? As I understood, you could take up a little transversal prior to sieging and glide around the dread while shooting things. And nothing they could do to stop your ways... It just reads a little as if those things were meant to enter bastion WHILE moving, since BS guns still have a little tracking.
In nonapital space, those could be a fine tip, espeially given that mass limitations would just stop them from using wormholes in c4 and down with bastion up.
Though I highly doubt they'll see overwhelming usage in wh-pew, just soooo many downsides to just bringing bhaals/vindicators for that amount of mass.
Cycle your MWD, hit bastion, glide for 60 seconds, reapeat |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
541
|
Posted - 2013.09.03 15:28:00 -
[10] - Quote
HerrBert wrote:Guys you got it all Wrong...... This Ship in wormhole space can only work in one Fleet Doctrine....
You need 2 of them and a HULL TANKED Orca . so you can combat refit ...
So why would you combat refit, so you can better tank the omni damage coming from sleepers, regen your cap under heavy neut pressure in highclass wormholes aaaaand have a GTFO refit ready if you are stuck in a HICTOR BUBBLE with Scram / Webs and disruptors...
Also FUDGE THE ORCA.....
and to the guy who had that brainfart of saying that theeese ships would be awesome to do "lowclass" sieges with ... If you shall ever drop like 10-20 1b Battleships .... i have one request and 2 arguements.....
Request: ******* invite me because i want to see you hilariously fail and record it...
1st Arguement: NEUTS 2nd Arguement: Large Pos Defense guns and 0m/s Velocity
Thank you thank you thank you....
And yes you will see these badboys in wormhole space... and yes they will be restricted to c4s
http://mlfw.info/f/8442/ |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
541
|
Posted - 2013.09.03 18:51:00 -
[11] - Quote
M1k3y Koontz wrote:Roime wrote:M1k3y Koontz wrote: I'm sure we'll see plenty of funny officer derpfit Marauders this Winter.
We'll as often see battlereports with lolmarauder topping every lossmail or the overconfident gank fleet who go lolmarauderinbastionlol, warp their useless HIC on it, followed by their soontodie T3s. Well at least they get their own HIC on the mails. Is that guy really soloing sites, or is he baiting us, surrounded by a cloaky trapfleet? Only one way to find out. That will be an excellent use, lolbait.
That's not just bait, that's a goddamn brick tied to the end of a fishing pole |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
541
|
Posted - 2013.09.03 18:52:00 -
[12] - Quote
ITT
PvPers saying how easy the ship is going to be able to gank with a 30 man T3 fleet.
&
PvEers commenting on it's increased resistance to small gang/solo gankers. |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
544
|
Posted - 2013.09.04 22:07:00 -
[13] - Quote
Incindir Mauser wrote:This whole change to Marauders feels like it should belong on a separate set of hulls. Shoehorning mini dread mode on to a Billion plus hull makes me think... Why not just bring a dread?
This change is just going to pigeonhole marauders further into the pve role than they already are. If ccp wants to see more mjd sniping going on nerf ongrid combat scanning so sniping at extend ranges is an actual viable tactic. This just feels like they are trying to make a hammer do a screwdrivers job.
Why not just bring a dread? Have you ever done any anoms in nullsec or any sleeper sites or ever been in highsec... |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
546
|
Posted - 2013.09.07 04:09:00 -
[14] - Quote
Evangelina Nolen wrote:With the bastion nerf, rep nerf, etc... You will only see these things in Highsec mission running{and even that is iffy}.
Yeah, without the reps it's not really that great anymore, its basicly slightly faster easy mode for level 4s but won't hold up to any other content worth doing.
Why not give each marauder a unique secondary
Kronos Webs Vargur Boosts others ??? |
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